For the last 2 months I have been looking for a good place to film and have been making lots of props and creatures. I scaled back on my initial narrative-based idea as my location is too small for a set. I have focussed on the characters and their nuances in the hope that they will help to convey the themes within the song.
I have kept the main sources of inspiration that I took from the song. The clinical setting, violation, desperate anticipation, sexuality, vileness & impending uncertainty.
Clinical setting
I had planned on the whole animation being staged in a corridor much like
This. However, due to the size of the models that I am using I would need to make a set that was about 6 feet long, as the doors would have to open into rooms I would require depth beyond just the focal length of the camera. I still clung to the idea of a corridor right until the last possible minute when I had to concede defeat and admit that I couldn't find a location that could accommodate that scale of production. Instead I concentrated on finding props and adding a clinical feel to the characters. The Spider (Neith) and the caterpillar (Morag) are wrapped in bandages. Elizabeth has a hospital gown. I found an old syringe (originally used for culinary purposes but looks medical), forceps and a pin wheel (used for measuring sensory perception). Hopefully this will give an institutional feel.
Violation & Sexuality.
The creature that I made from fox bones & various other bones is to have a long tongue made from meat (possibly a bit of steak). The connotations are obvious so I don't feel I have to offer an explanation for that. I'm building up to animating that scene and it will probably be the last bit that I animate as it will be messy and expressive. I need to mentally prepare for it.
Vileness
Elizabeth will be bleeding through her hospital gown and will have hooks attached to her wooden body which are in turn attached to her burden. The 'set' is old and stained, with cracks in the walls and peeling paint. I will be using meat. There are worms depicted on one of the clock-faces. The bones that I have used have been painted so that they look aged and decrepit. I also have some beetles that will scurry around.
Desperate anticipation and impending uncertainty
There will be some very obvious devices used to convey a sense of passing time. Clocks and a sand-timer. The pace of the animation will increase as the 'event' nears, this gives Elizabeth a chance to express her desperation during the final third of the track. The outro is about 1:30 which I think is a good amount of time to unleash the visual action. As the outro is repetitive the viewer will have the chance to fully appreciate any visuals without much narrative suggestion coming from the lyrics.